![]() Seems like he was already a Sonic fan, because he was interested in Sonic funko pop toy too, but thing here is that Mania being on store shelves really works as a market strategy and more people will be buying it than just collectors only because they notice easily it exists. I've already got my pre-ordered copy at GAME an there was some little kid enthusiastically asking his mom to have Mania Plus while checking the package on the shelves. We'll see how things unfold in the following weeks/months. If -all of this- was intended specifically for a enthusiast market, then it goes without saying that whoever in Sega responsible for handling Mania Plus's physical re-release clearly fucked up somewhere and is wasting a significant amount of resources in the process, which I'm pretty skeptical of suspecting is what actually happened.īut hey, that's just what I think. (Same goes for producing tie-in products like the Mania Adventures animated miniseries and today's uploaded retro informercial, although those are clearly supplementary materials that don't have as much of a public reach.) Mania Plus with the publishing format Sega is taking here is clearly being produced for and aimed towards a general audience who may or may not have bought Mania already-not just for (retro) Sonic purists willing to throw down additional money for multiple/physical copies. You don't go this far for a retail re-release if you're making it for or think it is only going to sell to a diehard audience. The only corner Sega could be said to cut with this re-release is the lack of an Xbox One release in Japan.which is not only an arguably negligible loss considering how unpopular that platform is in that region but is also somewhat mitigated by Sega going a further extra mile with the Japanese release, since JP PS4/Switch releases will also be receiving the game soundtrack and a region-exclusive reversible cover. The list goes on.īut Sega's not only treating Mania Plus as a mainstream release (wide distribution) they're adding the artbook, hologram slipcover, and reversible cover in every copy, and this is all being put together to be sold under a budget price. ![]() License it out to a smaller publisher (like Limited Run Games), etc. ![]() Decide not to produce a physical re-release for a specific region. Make the Mania Plus re-release exclusive to a certain platform. There are plenty of options Sega could had explored if they felt a physical release of Mania would only be bought by a niche audience. Sega is clearly not handling the Mania Plus re-release in that manner, which is where my contention lies. Click to expand.Something intended specifically for the hardcore is what something like Mania's Collectors' Edition is for.
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